Another batch of concepts i did for Gears of War: E-Day.
We spent a lot of time trying to figure out how to make the locusts to look fresh while still looking the same as all the previous games.
Starting from base anatomy and general shapes of the skull and jaws, to details such as teeth, tongue, eyes and skin.
Some ideas were definitely too much for a 'refreshment' tho, but i wanted to try anyway
Lead Artist
https://www.artstation.com/bananachu
Art Director
- Aryan Hanbeck